Haze review
I’ve been looking forward to Haze mainly because it’s made by Free Radical Design – most of the team made Goldeneye on the N64, Perfect Dark and the TimeSplitters games. Also, David Doke from the team’s a very nice guy and we’ve met and had nice chats on a few occasions. Unfortunately, this is not the FPS I was expecting and it fails to excite me on every level. You begin the game as a Mantel super soldier fighting rebels in South America as you go after their leader Skin Coat – guess what, he wears skins for a coat...