Street Fighter IV preview

Just been to a secret Street Fighter IV game hands-on event at Capcom Headquarters. When walking into the room I was quickly ushered out before I could join the throng of journos clambering to get their hands on the game and made to sign an NDA so I wouldn’t talk about any top secret stuff that they don’t want you guys to know yet.

I can, however, tell you that it looks fantastic and it’s modern, yet still retains the look and feel of the older games. Although with a 2D style, all the characters are in full 3d and fight like you remember them to from left to right and vice-versa. I played as Blanka in the single player mode and somehow managed to win three fights in a row (a feat which hadn’t been done yet during the morning session may I add). We then all had to leave the room while the multiplayer build was set up so we didn’t see any characters they want to keep under wraps. Guile and Chun-Li were paired off to fight each other and for some reason Guile’s corn-like hair’s shorter and Chun-Li’s thighs are fatter.

Each player has a super move which they can unleash when they’ve made a number of hits, but also revenge moves which can be activated to devastating effect if you’re taking a bit too much of a beating. This can certainly turn the tables if you’re about to lose.

Needless to say I got pummelled by a human opponent, so I grabbed a can of Diet Coke, a packet of crisps and a Twirl and left promptly.

No word yet on a Street Fighter IV release date but watch this space to keep informed with more updates when we hear about them, including a Street Fighter IV game review and a Street Fighter IV trailer.

Street Fighter IV

Street Fighter IV screenshots

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